static System.Drawing.Image FixedSize(System.Drawing.Image imgPhoto, int Width, int Height) { int sourceWidth = imgPhoto.Width; int sourceHeight = imgPhoto.Height; int sourceX = 0; int sourceY = 0; int destX = 0; int destY = 0; float nPercent = 0; float nPercentW = 0; float nPercentH = 0; nPercentW = ((float)Width/(float)sourceWidth); nPercentH = ((float)Height/(float)sourceHeight); if(nPercentH < nPercentW) { nPercent = nPercentH; destX = System.Convert.ToInt16((Width - (sourceWidth * nPercent))/2); } else { nPercent = nPercentW; destY = System.Convert.ToInt16((Height - (sourceHeight * nPercent))/2); } int destWidth = (int)(sourceWidth * nPercent); int destHeight = (int)(sourceHeight * nPercent); Bitmap bmPhoto = new Bitmap(Width, Height, PixelFormat.Format24bppRgb); bmPhoto.SetResolution(imgPhoto.HorizontalResolution, imgPhoto.VerticalResolution); Graphics grPhoto = Graphics.FromImage(bmPhoto); grPhoto.Clear(Color.Transparent); grPhoto.InterpolationMode = InterpolationMode.HighQualityBicubic; grPhoto.DrawImage(imgPhoto, new Rectangle(destX,destY,destWidth,destHeight), new Rectangle(sourceX,sourceY,sourceWidth,sourceHeight), GraphicsUnit.Pixel); grPhoto.Dispose(); return bmPhoto; }