onClipEvent (load) { b_total = _root.getBytesTotal (); } onClipEvent (enterFrame) { b_loaded = _root.getBytesLoaded (); if (b_loaded >= b_total) { _root.gotoAndPlay ("_______DONE!_______"); } else { porcentaje = (b_loaded / b_total) * 100; this._alpha= porcentaje; this._rotation= porcentaje * 1.8; _______OBJETO_______._xscale= porcentaje; } }